Game developer wannabe? You can't miss to attend Game Developers Conference ( whether or not the main GDC held in S.Francisco or one of the "children" editions arranged around the world ).
As GDC is about to kick-off ( 23-27th March 2009 ) some fresh news have just been released and brought to you by Yuppie Gamers...right in time!
As you might already have heard about UNITY game developement platform ( a sort of advanced game programming RAD-tools melted together in a client-server software architecture ) the good news breaking now is that is finally available for Windows OSes, while 'til today was MacOS only.
This new release should make even more accessible the game development for those studios and/or single professionals that couldn't afford a state of the art collection of software tools ( i.e. 3d game engine, import tools, shaders dev. toolkit...etc...)
Unity provides all what is needed to brew a good game...a good example of its features is available here:
Unity could be the right tool of the trade for those young companies or individuals who want to start developing for iPhone ( one of the most amazing iPhone games , Zombieville has been release thorugh Unity Please also find here the complete P.R. announcement:
"SAN FRANCISCO-Unity Technologies, provider of the revolutionary Unity development platform which enables console-quality games for the Web, iPhone and Nintendo® Wii, today announced the availability of Unity 2.5 for Windows. Now Unity 2.5 can be used for development under Windows Vista, XP and 2000 with 100% feature parity and interoperability with Mac OS X.
The Unity 2.5 development tool has been rebuilt to look, feel and function identically on both operating systems, each running the same underlying engine. Unity on either platform can build games for either platform - cross-platform development in the truest sense.
David Helgason, CEO of Unity Technologies said, “Starting today, Windows users can finally get their hands on our tech which has been used to create dozens of hit games and is being used by thousands of developers on the Mac. We have huge expectations of how far we and our community can go.”
Unity 2.5 includes:
* Even easier-to-use tools allowing rapid play, test and improvement of work
* A tabbed interface
* Precise navigation and placement of tools - new flythrough controls
* Information at a glance - detailed rendering stats of meshes; waveforms of audio clips; model file previews and much more
* Drag and drop 3ds Max support in addition to existing support for Maya, Blender and all other 3D apps
* Completely extensible toolset
The Unity tools have been hailed as revolutionary for democratizing game development in being used by big players like EA®, Cartoon Network, and Funcom, as well as thousands of indie developers, startups, hobbyists and students. Hundreds of commercial games have been developed with Unity, and more are launched every day.
Unity 2.5 will be on show at the Game Developers Conference in San Francisco from 23-27th March 2009. Stop by booth #5110 for a full demonstration"
More informations here:
www.unity3d.com
Showing posts with label mobile games. Show all posts
Showing posts with label mobile games. Show all posts
Thursday, 19 March 2009
Wednesday, 18 March 2009
Fast & Furious mobile game
Fresh news for all fast n' furious addicted out there!...you'll be playing this on your mobile for sure!
I-play launches Fast & Furious mobile game to coincide with new Fast & Furious movie
Here's what PR are screaming loudly :
"Today, I-play, Oberon Media’s publishing division announced the global launch of Fast & Furious across all mobile devices. Developed in partnership with Universal Pictures Digital Platforms Group, the new Fast & Furious game is the sixth title to be released in the #1 best selling mobile racing franchise in the world. The Fast and Furious mobile game will launch across all major carriers 24th of March in support of the new Blockbuster movie from Universal pictures, which brings back the original cast of the first film and premiers April 3rd."
Some screenshots available here:

Some more, about the movie:
"Fast & Furious which arrives in theatres on April 3rd in the US and April 10th in the UK see’s Vin Diesel and Paul Walker reteam for the ultimate chapter of the franchise built on speed. Heading back to the streets where it all began, they rejoin Michelle Rodriguez and Jordana Brewster to blast muscle, tuner and exotic cars across Los Angeles and floor through the Mexican desert in the new high-octane action-thriller."
The Fast and the Furious mobile game will be available to download from all global mobile carriers 24th of March 2009.
I-play launches Fast & Furious mobile game to coincide with new Fast & Furious movie
Here's what PR are screaming loudly :
"Today, I-play, Oberon Media’s publishing division announced the global launch of Fast & Furious across all mobile devices. Developed in partnership with Universal Pictures Digital Platforms Group, the new Fast & Furious game is the sixth title to be released in the #1 best selling mobile racing franchise in the world. The Fast and Furious mobile game will launch across all major carriers 24th of March in support of the new Blockbuster movie from Universal pictures, which brings back the original cast of the first film and premiers April 3rd."
Some screenshots available here:

Some more, about the movie:
"Fast & Furious which arrives in theatres on April 3rd in the US and April 10th in the UK see’s Vin Diesel and Paul Walker reteam for the ultimate chapter of the franchise built on speed. Heading back to the streets where it all began, they rejoin Michelle Rodriguez and Jordana Brewster to blast muscle, tuner and exotic cars across Los Angeles and floor through the Mexican desert in the new high-octane action-thriller."
The Fast and the Furious mobile game will be available to download from all global mobile carriers 24th of March 2009.
Thursday, 12 March 2009
Videogames to boost Service Providers - CSMG Report
During this period, Telco business is struggling and the only innovation that have brought some fresh revenues to ISPs and Service Providers has been iPhone.
According to CSMG now looks like games can provide some new fresh opportunities to stagnant Telco market segment.
Please find some excerpts from CSMG Press Release
"Overland Park, KS – March 12, 2009 – CSMG, the strategy division of TMNG Global (NASDAQ: TMNG), a leading provider of management consulting services to the communications, media and entertainment industries, today released its report on the global video games market and its impact on mobile and fixed service providers, entitled: Playing Games: A Revolution In Interactive Entertainment.
Fueled by increased network access, faster broadband speeds, next-generation consoles and more capable mobile devices, the dramatic growth in the video games market presents tremendous opportunities for service providers to capture greater share of this market, according to CSMG.
The report finds that the global gaming industry is expected reach $40 billion in annual revenues by 2012. By comparison, U.S. gaming software sales reached $20 billion in 2008 from $9.4 billion in 2005. Mobile games represents the fastest growing segment with a 24.6% (CAGR) compound annual growth rate forecasted for 2007 through 2012. The average age of a gamer has increased to 33 years and female gamers now reach almost 50 percent across many types of games.
According to CSMG, service providers are well positioned to become a compelling digital distribution channel for video games given their existing assets. Carriers already have a scalable network infrastructure, established subscriber base, sophisticated billing systems and bundled product portfolios. Furthermore, service providers can leverage its network to offer value added services such as VoIP and IP chat to enhance the consumer experience and drive adoption.
The report is based on executive interviews with major service providers, gaming industry players and additional value chain participants as well as qualitative and quantitative strategic analysis of emerging trends and its impact on the gaming market.
To view the full report, visit www.csmg-global.com
According to CSMG now looks like games can provide some new fresh opportunities to stagnant Telco market segment.
Please find some excerpts from CSMG Press Release
"Overland Park, KS – March 12, 2009 – CSMG, the strategy division of TMNG Global (NASDAQ: TMNG), a leading provider of management consulting services to the communications, media and entertainment industries, today released its report on the global video games market and its impact on mobile and fixed service providers, entitled: Playing Games: A Revolution In Interactive Entertainment.
Fueled by increased network access, faster broadband speeds, next-generation consoles and more capable mobile devices, the dramatic growth in the video games market presents tremendous opportunities for service providers to capture greater share of this market, according to CSMG.
The report finds that the global gaming industry is expected reach $40 billion in annual revenues by 2012. By comparison, U.S. gaming software sales reached $20 billion in 2008 from $9.4 billion in 2005. Mobile games represents the fastest growing segment with a 24.6% (CAGR) compound annual growth rate forecasted for 2007 through 2012. The average age of a gamer has increased to 33 years and female gamers now reach almost 50 percent across many types of games.
According to CSMG, service providers are well positioned to become a compelling digital distribution channel for video games given their existing assets. Carriers already have a scalable network infrastructure, established subscriber base, sophisticated billing systems and bundled product portfolios. Furthermore, service providers can leverage its network to offer value added services such as VoIP and IP chat to enhance the consumer experience and drive adoption.
The report is based on executive interviews with major service providers, gaming industry players and additional value chain participants as well as qualitative and quantitative strategic analysis of emerging trends and its impact on the gaming market.
To view the full report, visit www.csmg-global.com
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